We Make Music
Every Day.
Music should take you on a journey. We love innovative projects, boundary pushing ideas and concepts that challenge us to become better and what we do. We strive to continually up the bar sonically and technologicaly, to go beyond anything we have previously done, and to make music that is visceral and inspirational above all else.
We’re Quite Multi-Disciplined
How We Can Help You
Music
Composition
Music
Production
Adaptive
Music
Mixing and mastering
Services
One Stop
Catalog
Asset Packs
For Developers
These asset packs (such as Low Rider Anthems – out now) can be used in an unlimited number of game developments. For full details, check out our FAQ and documentation pages.
MNUMNTL (pronounced Monumental) is a music catalog created specifically for developers. We make expansive audio asset packs that are designed to be intuitive and adaptive, offering a huge range of dynamic variation, produced with the latest cutting edge techniques, utilising a team that is actively composing for worldwide brands and major label artists.
We own both master and publishing rights to our catalog. This means we can offer incredibly flexible and competitive licences on our music that work within your budget.
Creating apps and games is an expensive, time consuming and labour intensive process. Our standard licence allows for you the developer to use our music royalty free in your app or game until a threshold of sales units have been purchased, installed or downloaded. At that point, you can either pay us a percentage of revenue (typically 5% gross sales) or purchase a license upgrade (multiple options available). See our Developer License agreement for full details.
The catalog is DRM free, so there will be no copyright claims or take down orders on your live youtube videos or twitch streams. If the music is being played in the background of your game (as part of the game code) while the video is being broadcast – no problem. All we ask is that credit is given where ever possible – ‘music by MNUMNTL‘. In the instance of content being broadcast outside of the gameplay or app itself, then a seperate license will be required. See our FAQ’s and Terms & Conditions for full details.